What we’re about
Blood on the Clocktower is a highly engaging social deduction game of murder and mystery, lies and logic, deduction, and deception.
Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they execute the demon. The evil team wins if the demon can survive until the end.
It offers extremely high replayability because:
* All players are in it for the entire game, staying on as influential ghosts, even if their characters die! In Blood on the Clocktower, death is not the end...
* Players may enter a game after it starts as powerful traveller characters.
* Every player has an individual character that is powerful, knows something, or comes with a unique challenge. No two players are ever the same and no two games are ever alike.
* Drunkenness, madness, and poisoning means that you can never trust anyone completely, not even yourself.
* The most dynamic moderator role of any bluffing game - The Storyteller decides how to help, hinder, or mislead each team to craft a nail-biting experience each time.
Each game lasts 1 to 2 hours and many games are played in a single session, so feel free to drop by for one, some, or all games in a night. Try out your best tricks and charms as you make new friends - and then accuse them of murder.