- Spelljammer TrekLink visible for attendees
Link to Game
https://app.roll20.net/join/14262004/vGFlyQ
Present: Trapped in an alien mesa facing illusions or alternate realities, with only one feature in common, a beautiful fey who is less than communicative...
Four players and counting, seats open.
Online only.
Contact the DM to create a character on a different day (we don't interrupt game time to do that).
This is a forty-five plus year campaign setting.
Dungeons and Dragons in space, using materials from original, first, second, third, fourth, fifth edition D&D, Dragonstar and Star Trek roleplaying games and more.
This is a NEW group out there, all new characters...the Next Generation? LOL!
You'll be a new team for special missions seeking to save the Earth Mother, a cyclical event every 10,000 years, as guests aboard a Federation station, 30,000 years in our future. The Federation has been reestablished after a LOOONG hiatus and low-adventurers are needed (they will explain when you join).
Roleplaying emphasized, mixed system because players introduce rules they like and change the game in a democratic system we use.
You have access to many choices of class, race, etc. and at times may have access to advanced weaponry and gear depending on the cultures you visit (Prime Directive applies, no advanced magic, psionics, or technology introduced to inexperienced cultures.
Chances for personal and class-based side adventures exist.
Adventures will vary from first contact to dungeon delves, long arcs of events and short plot hooks, depending on where the clues lead you and what you choose to follow up on. This is a multi-verse, not a module hob. But because of my long-career as a DM and player (52 years) we will have access to hundreds of adventures, modules, from every game world in D&D as well as Star Trek and much more.