Talks: Getting Your Game Seen & Building Games with Netflix
Details
Are you passionate about the gaming industry? Do you work with Console, PC or Mobile Games, or consider yourself a gaming enthusiast? Oxford Video Game MeetUp is your perfect opportunity to meet like-minded people across the gaming world.
18:30 - Doors open, drinks and networking 🍻
19:00 - Talk #1 from Dave Bradley
19:30 - Break
19:45 - Quiz with prizes to be won 🎁
20:00 - Talk #2 from Jon Quinn
20:30 - Any other business, chance for 1 minute pitches 📢
21:00 - Close
Talk #1: Dave Bradley
Hey! Listen! Getting Your Game Seen in Today’s Media Landscape
Dave Bradley, COO of Steel Media, will offer developers practical insights into getting their games noticed without paid advertising. Drawing on three decades of experience in games and entertainment magazines, websites and events, Dave shares essential strategies for effective press outreach and building genuine industry relationships. This session covers navigating today's evolving media landscape and making your game newsworthy, including practical advice on crafting compelling press releases. Discover what journalists – and their readers – want, along with actionable tips for standing out (including the things editors love and hate). Dave will share recent case studies of successful launches, plus tips on leveraging events and game jams for visibility. It’s a half-hour crash course for developers seeking to build authentic awareness for their games through organic media coverage.
Dave Bradley is the Chief Operations Officer at Steel Media, publisher of the influential Pocket Gamer brand. With three decades of experience in specialist media, Dave began his career in PC games magazines before taking on leadership roles across multiple entertainment brands. Today, he oversees Steel Media's editorial, marketing, and events teams, including the Pocket Gamer Connects conferences and activities like the official Mobile Games Awards. He plays a lot of games and sees a lot of bad press releases.
Talk #2: Jon Quinn
Building Games with Netflix
Talks: Getting Your Game Seen & Building Games with Netflix