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Radiant Citadel Adventures

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Radiant Citadel Adventures

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Against the unending mist and unseen terrors of the Ethereal Plane, the Radiant Citadel stands bright as a bastion of hope. The luminescence of the Auroral Diamond is mirrored in the constellation of fifteen structure-sized gemstones, the Concord Jewels, which orbit the city and provide transportation to the far-flung reaches of the Multiverse. Abandoned and lost for ages, the Citadel has been resurrected from its slumber and reclaimed. The city now serves as a nexus of diplomacy, trade, a repository of histories and secrets, and a thriving sanctuary for those seeking safety or a better life. Heroes and paupers meet on equal footing in the Radiant Citadel as power and resources are equitably shared across the Citadel. Brave adventurers working for the various benevolent organizations within the citadel reach out across the multiverse to offer their aid to those in need. You are one such adventure, a beacon of the light of the Auroral Diamond, reaching into the darkness of the Multiverse.
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Radiant Citadel Adventures is a West Marches Style Campaign adapted to work within the Adventures League rule, creating a premise for a series of one shots of all tiers of play. The Citadel will evolve as players go out into the multiverse and their adventures are recorded into the history of the city. For more information and to look up the exploits of those who have come before join us on our Discord Channel https://discord.gg/kjptV27xgg

This Campaign will be run under the Adventurers League Rules for the Forgotten Realms setting. Please review rules for the Adventurer's League Campaign prior to signing up, if you don't have a copy of the Adventurers League Player’s Guide v14, it can be found here:
https://www.dndbeyond.com/posts/1676-what-is-adventurers-league

If you have any questions about Adventurers League Rules you can reach out to resources on the OAG discord. https://discord.gg/PeTnWRevG5

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